Game over: A.I. defeated at StarCraftBy Staff Writer 3 November 2017 | Categories: news
In the escalating arms race between mankind and AI, us meat-bags have a paltry track record, having already lost at Go and Dota 2. Our South Korean brothers though, are keeping the flag flying, recently destroying A.I. bots 4-0 at StarCraft, according to MIT Technology Review.
A big shout-out to professional StarCraft player, Song Byung-gu, who beat out A.I. bots from Australia, Norway and Korea, plus one developed by Facebook’s A.I. research lab.
StarCraft A.I. competitions have been held at the Sejong University of Seoul since 2010, pitting different A.I. against each other. This year was the first where man was matched against machine.
MIT Technology Review notes that A.I. find it difficult to come to grips with StarCraft, since the game requires the use of memory, strategy and planning, all taking place in real-time.
And it shows, since Song destroyed all four bots in less than 27 minutes in total. This despite the fact that the Norway A.I. could complete 19 000 actions per minute, with professional human players only able to clock in the range of a few hundred.
Interestingly, Song notes a big difference in the bots’ approach to the game, seeing that they focussed more on keeping their units alive, without taking any chances by attacking. “The way they managed their units when they defended against my attacks was stunning at some points,” he said.
It seems like we should enjoy our victory while it lasts, since Google’s DeepMind and Blizzard Entertainment (the company responsible for StarCraft) released AI development tools that work with StarCraft II. These makes it easier to train bots, signalling what can only be the end to human dominance of the game.
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